![]() ![]() For example:Ī VR Metaverse might allow the same JPEG used as a virtual poster in 2 rooms to be distinguished by your headset, based on whether or not the room owner has the NFT for the JPEG. Instead of building a complicated and expensive trading-card type game out of NFTs with complex programming attached, you do the regular selling of dumb not-even-JPEGs thing, but make the case that in some future environment, the infrastructure itself will be “NFT aware” and somehow assign you rights. Related to these is a third class of mental models that rest on richness in future environments rather than in the NFTs themselves. But the claims to value I’ve seen seem rather forced, and the explanations and justifications rather strained. These complex NFTs exploit some of the technical affordances of NFTs (which are contracts based on standards such as ERC-721 and the newer ERC-1155), to create richer behaviors. Unlocking access to Web3 digital properties Representing play tokens in (very expensive) games played on blockchains NFTs with more features, such as being an element in a large set of related ones (such as CryptoPunks, BoredApes, Loot or the latest one - Wolf Game) admit a second class of interpretations, such as: Something like “naming a star” after yourself Something like a a baseball card or other collectible itemĪ representation of a bit of patronage for an artist you like The first level has to do with signification: Answers to the question “what do you buy when you buy an NFT?” There are three levels to mental models you’ll see tossed around about what NFTs are, conceptually. If this is a con, it’s one where the marks have to explain how to work the scheme to the would-be con artists, and convince them to run them. Hilarious right? People buying these things must be crypto-rich idiots who aren’t doing their research and don’t realize how easy it is to copy digital objects, right?īy and large people in the NFT world are not just aware of these things, but often go around educating artists about all this, because artists new to being courted by technology are more likely to assume they’re actually selling their art. ![]() 3 article” in it is 100% a spam blogger (splogger)).
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